Delphi SWF SDK Review
Delphi Flash solution for creating Flash animations with Object Pascal libraryFrom Developers
Delphi Flash solution - create Flash animation in Delphi with Delphi SWF SDK. Contains pure Object Pascal library for creating Shockwave Flash movies (SWF) without using any external dynamic library. Main Delphi SWF SDK features: reads and recreates an existing SWF; creates visual objects (shape, button, text); creates advanced objects (morphing shape, sprite); inserts various image formats (jpg, bmp, png, gif); inserts wave and MP3 sound as event or streaming; inserts FLV video; native Delphi Canvas with HDC handle for WinAPI GDI functions; imports Windows Metafile graphics; all types of filling (solid, gradient, image); Flash 8 effects (shadow, glow, edge, etc.); supports device and embedded fonts; supports Unicode font and text; any transition and transformation; etc. In version 3.0, following features added: - FlashViewer engine functionality included; - compatibility with all the latest versions of Delphi including Delphi XE; - support of all versions of SWF including ver. 10; - new features that allow to create animation easier and faster (like Motion Tween). In Flash Actions: embedded ActionScript Compiler with the full source code; all modifications of the script version: ActionScript 1, object oriented ActionScript 2/3, FlashLite 1.1; a log file of error compiles writing; a low-level action instruction (like p-code) and bytecode coding. XML technology supporting: make SWF from XML file using swf-level and flash-level of the SDK; save an existing SWF to XML file for recreating; save all resources as internal XML or external files; support a custom interpretation of standard and custom nodes.
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